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Research

ICS faculty and students pursue a wide variety of research interests. This page overviews a selection of recent projects.

AllNet (Professor Edo Biagioni)

"AllNet is designed to let mobile devices communicate effectively even when there is no cellular service. AllNet communication takes advantage of the Internet when available. When the Internet is not available, whenever possible AllNet supports low-bandwidth communication by direct exchange of data among mobile devices." (Read more)

Biometric Mouse (Professors Martha Crosby and Curtis Ikehara)

"The Adaptive Multimodal Interaction Lab has been using a variety of high precision physiological sensors such as eye-tracking to detect task difficulty. Eye tracking is relatively expensive so we wanted to develop alternative lower cost physiological sensors that could provide complementary data indicating task difficulty. Our biometric mouse, now in mass production, has the potential to meet both cost and capability requirements." (Read more)

Long duration, deep-space missions (Professor Kim Binsted)

"At HI-SEAS (Hawaii Space Exploration Analog and Simulation), we are able to put a crew of six people in a space analog habitat for long durations (4-12+ months), to address questions like: What's the best way to select a crew so that they will work well together in stressful situations over the long term? How can we provide ongoing medical care, and react effectively to medical emergencies? What sets of skills will the crew need to have, and how will they maintain those skills over long missions? What kind of diet will keep them healthy and happy?" (Read more)

Query Processing for Mobile Applications (Professor Lipyeow Lim)

"As mobile phones become more and more sophisticated, users increasingly rely on them for tasks they used to do with their computers. On top of that, phones are including sensors that enable a whole new class of mobile phone applications. People with health problems can wear sensors that measure their heart rate, EKG, temperature, and so forth. These sensors can use your phone to call for help when immediate medical attention is required. This requires a special type of query processing called "continuous query processing", where the query condition is continuously evaluated as the sensor data arrives at the phone." (Read more)

Social Computing and Astroinformatics (Professor Rich Gazan)

"The part (of Social Computing) I'm interested in has to do with information that's generated and vetted by large numbers of non-experts, and how people integrate and distill information from diverse sources. If two or twenty or two hundred anonymous posters tell you a restaurant is worth visiting, or a movie is worth seeing, how do you weigh that against the opinions of your friends, or pro reviewers? How can review and opinion sites be influenced or gamed? I think any social force that influences information access is in the realm of social computing." (Read more)

e-Government and Digital Democracy (Professor Scott Robertson)

"e-Government is an umbrella term that covers all forms of the use of information and communication technologies (ICTs) in the government. e-Participation and Digital democracy both refer to the use of ICTs to support democratic activities such as political deliberation, campaigning, organizing, activism, voting, etc. There is a lot of interest in understanding how citizens are using new forms of social media -- like Twitter, Facebook, and YouTube -- to participate in civic affairs, organize political activities, and learn about local, national, and global political issues." (Read more)

Peer Learning Initiative (Professor Michael-Brian Ogawa)

"Many students have difficulty in the initial computer science courses. We thought that students who recently took these courses might be great mentors because they could relate to both the students and the material. So, we created an initiative to teach upper division students how to be peer mentors, and provide opportunities for them to practice these skills in the introductory courses." (Read more)

Traces Project (Professor Dan Suthers)

"Communication and information technologies are rapidly becoming integral to daily life around the globe, enabling new forms of social systems and extending the scope of existing ones across time and space. These socio-technical systems range from informal networks of people to virtual organizations. To more effectively support virtual organizations with emerging technologies, new analytic tools are needed to understand how technological designs encourage transformative interactions between people." (Read more)

Random Network Topologies (Professor Henri Casanova)

"Networks  have been used to interconnect computers for decades. We use some of these on a daily basis (wired internet, wireless networks) for a wide range of tasks. Other networks are built for more specific purposes, such as interconnecting powerful compute servers, or nodes, in High Performance Computing (HPC) platforms.  For these applications to run fast, the network interconnecting the nodes must also be fast. One question that has received a lot of attention is: what is the best topology for HPC interconnects?" (Read more)

Kukui Cup Project (Professor Philip Johnson)

"The Kukui Cup Project explores novel ways to utilize concepts from information technology, community-based social marketing, serious games, and educational pedagogy to support sustained change in sustainability-related behaviors. The current focus of the Kukui Cup Project is residence hall energy challenges. In future, we plan to expand our scope to include other sustainability resources (such as water and waste) and other contexts (such as office buildings and residences)." (Read more)

Research in a nutshell

The department has over 30 faculty members, conducting research in areas including: algorithms, artificial intelligence, robotics, biomedical informatics and bioinformatics, computational neuroscience, computer vision, databases, high performance computing, human-computer interaction, library and information science, machine learning, mathematical finance, mobile and ubiquitous computing, renewable energy, security and information assurance, and software engineering.


The department brings in an average of $3-4 million dollars of extramural funding per year.