Entries by Jason Leigh

Creator of Final Fantasy lectures on Video Game Development

April 29, 2015 Legendary creator of the internationally acclaimed Final Fantasy video game series, Hironobu Sakaguchi gave a guest lecture at Professor Jason Leigh’s Video Game Development class today to discuss the development of his latest project Terra Battle and to also announce that it had reached two million downloads. When students asked him where he […]

CyberCANOEs transport students in University of Hawaiʻi’s first cross-campus video game class

About three dozen students at the University of Hawaiʻi at Mānoa and the University of Hawaiʻi–West Oʻahu are participating in UH’s first joint video game development class. The gaming industry is a profession with a bright future. According to the Entertainment Software Association, the video game industry added $6.2 billion to the U.S. economy in […]

Jason Leigh to deliver colloquium presentation on Advanced Visualization Instrumentation at the National Center for Supercomputer Applications

Jason Leigh, professor of Information and Computer Sciences and director of the University of Hawaiʻi’s Laboratory for Advanced Visualization and Applications will deliver a presentation on March 20, 2015 on Advanced Visualization Instrumentation at the National Center for Supercomputing and Applications at the University of Illinois at Urbana Champaign.  

LAVA at CineGrid

  On Dec 9, 2014, the Laboratory for Advanced Visualization and Applications (LAVA) at the University of Hawaiʻi at Mānoa, and the University of Illinois at Chicago demonstrated SAGE2- the Scalable Amplified Group Environment software system at the 9th annual CineGrid conference at Qualcomm Institute, on the campus of University of California, San Diego. SAGE2 […]

Laboratory for Advanced Visualization and Applications Releases SAGE2 at Supercomputing 2014

At Supercomputing 2014 in New Orleans, the Laboratory for Advanced Visualization and Applications (LAVA) at the University of Hawaiʻi at Mānoa, and the Electronic Visualization Laboratory at the University of Illinois at Chicago, demonstrated the next generation of SAGE (the Scalable Adaptive Graphics Environment), now called the Scalable Amplified Group Environment. SAGE2 was demonstrated at […]

LAVA receives Best Paper Award at IEEE CollaborateCom 2014

The Laboratory for Advanced Visualization and Applications (LAVA) receives Best Paper Award at IEEE CollaborateCom 2014 for the paper titled: SAGE2: A New Approach for Data Intensive Collaboration Using Scalable Resolution Shared Displays. CollaborateCom is an International Conference on Collaborative Computing, which was held this year in Miami, Florida. The SAGE2 project is funded by the National […]

Video Game Design & Development Class for Spring 2015

ICS 491 special topics course in Video Game Design and Development will be taught in the Spring of 2015 jointly between the University of Hawaiʻi at Mānoa and the University of Hawaiʻi at West Oʻahu in the CyberCANOE– Cyber-enabled Collaboration Analysis Navigation and Observation Environment. The CyberCANOE was designed by the Laboratory for Advanced Visualization […]

Leigh and Robertson chair ACM Symposiums on Spatial User Interfaces & User Interface Software & Technology

October 4-9, 2014: Professors Jason Leigh and Scott Robertson served as demonstration and regional chairs for two ACM (Association for Computing Machinery) symposiums in Waikiki: Spatial User Interfaces; and User Interface Software and Technology. UIST is a long running premier ACM symposium whereas SUI is a new symposium focusing on the emerging area of spatial user […]

LAVA and ACM host Unity3D Workshop

On September 29, 2014, ICS’ Laboratory for Advanced Visualization and Applications (LAVA) and the Academy for Creative Media System hosted a two day workshop to introduce faculty and students at the University of Hawaiʻi at Mānoa and West Oʻahu, Iolani School and Mid-Pacific Institute, to Unity3D, a powerful and widely used video game engine for Independent […]